2048x1152 arma 3

Could you please post a MediaInfo report for your Vegas rendered file? But all i get was crap and more crap and no really change of the Quality. Thank you both for your prompt reply. These Options i cant find in Vegas with the xvfw. I meanwhile am recording my own DayZ footage to see myself if anything is wrong here.

Name: Bacage
Format: JPEG, PNG
License: For Personal Use Only
iPhone 5, 5S resolutions 640×1136
iPhone 6, 6S resolutions 750×1334
iPhone 7, 7 Plus, 8, 8 Plus resolutions 1080×1920
Android Mobiles HD resolutions 360×640, 540×960, 720×1280
Android Mobiles Full HD resolutions 1080×1920
Mobiles HD resolutions 480×800, 768×1280
Mobiles QHD, iPhone X resolutions 1440×2560
HD resolutions 1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original

I still get screen tearing in window mode, including full screen borderless window mode. Spamurai set Reproducibility to Always. Panning the POV causes visible 2048×11522, faster movements produce more artifacts then slower panning movements.

MadDogX added ar,a comment. Also I’m surprised I’ve missed this quite active and angry thread regarding videos getting corrupted on Google YouTube section forum – link. In the last two weeks i try every Tutorial i found on Youtube and on the Web to get the best results. Enable triple buffering from Nvidia control panel.


Bohemia added a subscriber: Thread starter Iv0ry Start date Aug 6, That would explain why I’m getting this issue 2048×1512 video showing max resolution of p when it’s already being fully processed and showed p earlier. Just posting to confirm that this 248×1152 remains unchanged for me. Aug 132: I’ve made multiple tests this night and can tell that previous posted video tutorial method is great for achieving perfect gameplay quality for YouTube.

Black ops 2 2048×1152

I make a clen uninstall and put the Kpack on my System with your settings. Don’t forget to add 0.

Audio bitrate is too high, also MainConcept has been aarma on this forum to be pretty crap with Fraps footage, please use the following method below to ensure better quality: This video clip shows the example more clearly using the Kamino Lighthouse. Actual i dont use the sharp but i will try i use this two effects for color and brightness. Also WMV looks noticeably better than H, at least for me.

What’s new New posts New profile posts. Could you please post a MediaInfo report for your Vegas rendered file? Video recorded with settings on both High and Ultra. WMV Sample 1 – 1 minute, x source x That’s the raw Fraps file.


Black ops 2 x :: eataqer

I meanwhile am recording my own DayZ footage to see myself if anything is wrong here. If source file is fine then try to re installing K-Lite Codec Pack. Triple Buffering has no effect. You can see a more detailed world texture. Prepare for the Wall of Text: I’ve attached a video tutorial below, I’d like you to try render your Fraps 2048×1152 file in this setting and upload it to YouTube.

getResolution – Bohemia Interactive Community

Spamurai edited Additional Information. Note that from one angle, the Lighthouse shows very little if any tearing of the image, but when viewed from the opposite side, very pronounced shearing is visible. ArmA 3 runs 15 FPS average less then when running in window mode. You are just wasting your rendering time and bandwidth for no reason.

So i used till now the shark codec pack. Aug 8 ,